Unity ~ Mobile Development ~ Google AdMob ~ ironSource ~ In App Purchases ~ Optimization
An iOS and Android mobile game prototype that combines gameplay ideas from Flappy Bird and Pong.
I was the sole programmer and designer
Utilized Ruby and Xcode to compile Unity script and run prototypes on mobile devices
Integrated Unity ads using Google AdMob and ironSource
Implemented in-app purchases for a cosmetics & upgrades shop
Optimized with object pools and preloaded destructables
Gained valuable experience and insight into the mobile app development process
Optimization - Building for a mobile device was new to me and I quickly discovered that many optimization techniques would be necessary for a game to run smoothly on this type of system.
Unity editor view of game scene