A fourth-wall breaking puzzle game where multiple web browser tabs interact with each other.
This was a solo project
Implemented cross-tab communication via custom JavaScript methods within the Unity engine and C#
Implemented puzzle features such as light detection, moving platforms that can be remotely activated from another instance of the game, and the ability to save player position and items across tabs
High ranking in Pirate Software Game Jam 15
Featured on Itch.io front page
Puzzle Design - A game can be too cryptic for its own good. Player satisfaction is key, so there needs to be a balance between difficulty and approach-ability.
Unity editor view of game scene. I went with a single scene design due to the small world and tab refreshing mechanic.