A mind-bending puzzle platformer where the UI becomes an actor in the playing space.
A fourth-wall breaking puzzle game where multiple web browser tabs interact with each other.
An iOS and Android mobile game prototype with integrated monetization.
A fully-fledged Metroidvania made in a month. Wield a powerful cog and spin your way through enemies and platforming in this mysteriously abandoned factory.
A compelling food-web simulator where you construct, manage, and upgrade a rain-forest ecosystem while protecting it from natural disasters.
Want to see what I've done outside of games? Here are some of my other software projects.